GDScript evolved as a custom scripting language to be used with the Godot computer (and mobile device) Game engine, and for those people who look beyond the real world, it also supports Virtual Reality.
GDScript is easy to learn with a syntax similar to Python where the code is indented rather than using lots of brackets and semicolons.
It allows for rapid code development and leverages the rich library of available functions within the Engine for fast enough speed of execution for the Game Logic in most cases.
Here is the latest tutorial: Godot Parallax Background
The latest article: Godot Level Editor
You can start your new exciting journey of discovery today by checking out the GDScript Tutorials. After learning the basics of the scripting language, you can check out our Tutorials (Solutions) for ways to do common tasks such as checking for User Input.
- Tutorials — the basics of GDScript
- Solutions — in-depth common concepts to understand when creating games using Godot Engine
- Projects — tutorials about creating specific kinds of popular games with Godot
- Devlogs — detailing the authors thought process and progress for his projects